Tuesday, April 2, 2019

140

140 is a gaming masterpiece. Created by Jeppe Carlsen (known for his gameplay direction in Playdead's Limbo), the game is an immersive and synesthetic experience that uses electronic music synchronized with minimal shapes to give life to the scenario and the main character.



The game doesn't have a clear narrative plot. You command a multiple-shaped character and must solve some puzzles to advance to the next level. Looks simple, but this simplicity has a dense complexity in terms of level design. Check the gameplay below:



In 140, the level design challenge is to coordinate all the puzzles' solutions with a constant electronic music (that changes according to the player's actions). In a game like this, we notice different layers that create one solid level design: one with simple abstract forms, one with synchronized music and one that blends both (the experience of the game per se).

As Adams and Rollings point out, level design is the process of building the experience that will be offered directly to the player, using components provided by the game designer. Level designers create the space in which the game takes place, the initial conditions of the level, the set of challenges the player will face within the level, the termination conditions of it, the interplay between the gameplay and the game's story, and the aesthetics of the level. (2007, p.399 & 400).

Following the previous ideas from these authors, we can add – in the case of 140 – that music can be another essential component to create a gaming experience.

#GoGamers



Reference:

ADAMS, Ernest; ROLLINGS, Andrew. Fundamentals of Game Design. New Jersey: Pearson Prentice Hall, 2009

Anthem | Release Date, Latest Trailer, Latest News

Anthem Release date, Anthem Latest news, Anthem, Anthem trailer, PS4, Xbox One, PC

Anthem | Release date, Latest Trailer, Latest News

Anthem is the following huge IP from Bioware, the makers of the Mass Effect and Dragon Age series. First revealed at E3 2017, the epic science fiction RPG expects to unite single-player, multiplayer, shooting, and RPG components in a comparative vein to Bungie's Destiny franchise — yet from a third-individual point of view. 

Pro-GamersArena has compiled everything you need to know about the upcoming BioWare's 'Anthem' including all the latest news, release date, gameplay and more...


Anthem: Quick Facts

  • Initial release date: 22 February 2019
  • Developer: BioWare
  • Engine: Frostbite 3
  • Platforms: PlayStation 4, Xbox One, Microsoft Windows.


Anthem: Releasing On 22 February 2019.



Anthem has officially been delayed to 2019 to prepare for Battlefield 5 in October 2018. The upcoming RPG will now release for PS4, Xbox One and PC on February 22nd, 2019, or, in other words previously the March 2019 release date EA proposed the game would have in a recent earnings report.


Anthem: Latest Trailer

Bioware shared a new story trailer for Anthem at The Game Awards 2018, finally offering a closer look at the mysterious force, the Freelancers are fighting, and what seems to be the main antagonist. He's absolutely dressed like a bad guy, anyway. The titular Anthem is on a rampage, and this bad guy is harnessing it for no-doubt evil purposes.






Anthem: Latest News

BioWare has given an update to when the demo for Anthem will be released, giving more specific time frames for when fans can hope to play it. 

Announced on EA's site, there will be two release dates for the demo: Players who pre-order or subscribe to Origin Access will get the chance to play the previous weekend, January 25-27. And the open demo will run from February 1-3 on PS4, Xbox One, and PC and will be available to all players.


Related Article: Anthem Detailed Preview.